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Characters data

D&D name data

This is the whole grammar behind the D&D Character Name Generator: 51 building blocks in 5 sets, assembled by one pattern, with a selection space of 3,115,148,010,095,278,000,000 combinations. Nothing is withheld and nothing is summarised: the lists below are the arrays the generator runs on.

Summary

Corpus summary for the D&D generator
Building blocks51
Patterns[given syllables] [family syllables], [class]
Selection space3,115,148,010,095,278,000,000
Counted asthe human model: 15 onsets x 8 nuclei x 11 coda options (coda is optional), summed over 2 to 3 syllables, then multiplied by 7 suffix options (suffix is optional), squared for the two name parts, then multiplied by 12 classes

Where these blocks came from

The class list is the twelve core classes of the fifth edition Player's Handbook. The name model is own design.

The building blocks

Onsets 15

Opens each syllable. An empty onset is allowed where the model lists one, which is what lets a name start on a vowel.

(empty)bcdghjmrstwbrthal

Nuclei 8

The vowel core of each syllable. Digraphs like ae and ia carry most of the genre flavour.

aeiouaeeiea

Codas 10

Closes a syllable, but only about half the time, so consonants do not pile up.

nmrslrtndricwinard

Suffixes 6

Appended to roughly two names in five, after the syllables are built.

ricwinardelleanaius

Classes 12

Appended after a comma as a suggested class.

BarbarianBardClericDruidFighterMonkPaladinRangerRogueSorcererWarlockWizard

Worked examples

Six names this generator produced, with the measurements the site shows next to every name. Syllables follow one published rule: count each run of vowel letters as one syllable, then subtract one for a silent trailing e when the word has more than one vowel group. The rule is approximate at the edges and deliberately simple, so anyone can apply it to any name here and get the same answer.

Worked examples with metrics
NameCharactersSyllablesWordsPattern
Uthaesiard Huricwae, Wizard2773VCCVVCVVCC
Teimmeas Beiricthuana, Wizard2983CVVCVCCCVVCV
Gearicbidu Eirheajein, Sorcerer31103CVVCVCCVCV
Inwaemaelle Seartgowin, Barbarian3393VCCVVCVVCCV
Gece Joaliwinuwin, Paladin2693CVVCVCVCVCVC
Cethaewinard Wulbru, Sorcerer2993CVCCVVCVCVCC

How to cite this

NameForge. D&D name data, NameForge Naming Corpus v1. 2026. CC BY 4.0. https://nameforge.name/data/dnd

BibTeX

@misc{nameforge-corpus-v1, author = {NameForge}, title = {D&D name data, NameForge Naming Corpus v1}, year = {2026}, howpublished = {\url{https://nameforge.name/data/dnd}}, note = {CC BY 4.0} }

Reuse is welcome under CC BY 4.0. Attribution line: Data: NameForge Naming Corpus v1, https://nameforge.name/data. A name assembled from these blocks can coincide with a real name, business or trademark; nothing here is checked against any register.

Related corpus entries

The generators this one shares naming conventions with, and how their block counts compare. A larger corpus is not a better one: d&d names are assembled from 51 blocks in 5 sets, and a generator with fewer blocks in more sets can still reach a wider selection space.

Related corpus entries and their block counts
CorpusBlocksBlock setsCombinations
Character name data394259,595,667,507,939,840,000
Fantasy name data39416,111,972,800
Ranger name data394259,595,667,507,939,840,000
Wizard name data495161,119,728,000

Back to the D&D Character Name Generator, or to the full corpus index.

Last reviewed 6 August 2026. Corpus v1. Method: how NameForge builds a name. Built and maintained by FusionStudios.